/*
* Copyright (C) Igor Sysoev
* Copyright (C) NGINX, Inc.
*/
#ifndef _NXT_EVENT_CONN_H_INCLUDED_
#define _NXT_EVENT_CONN_H_INCLUDED_
typedef nxt_msec_t (*nxt_event_conn_timer_val_t)(nxt_event_conn_t *c,
uintptr_t data);
#define NXT_EVENT_NO_BUF_PROCESS 0
#define NXT_EVENT_BUF_PROCESS 1
#define NXT_EVENT_BUF_COMPLETION 1
#define NXT_EVENT_TIMER_AUTORESET 1
#define NXT_EVENT_TIMER_NO_AUTORESET 0
typedef struct {
uint8_t process_buffers;
uint8_t autoreset_timer;
nxt_work_handler_t ready_handler;
nxt_work_handler_t close_handler;
nxt_work_handler_t error_handler;
nxt_work_handler_t timer_handler;
nxt_event_conn_timer_val_t timer_value;
uintptr_t timer_data;
} nxt_event_conn_state_t;
typedef struct {
double average;
size_t limit;
size_t limit_after;
size_t max_limit;
nxt_msec_t last;
} nxt_event_write_rate_t;
typedef struct {
void (*connect)(nxt_thread_t *thr, void *obj,
void *data);
void (*accept)(nxt_thread_t *thr, void *obj,
void *data);
/*
* The read() with NULL c->read buffer waits readiness of a connection
* to avoid allocation of read buffer if the connection will time out
* or will be closed with error. The kqueue-specific read() can also
* detect case if a client did not sent anything and has just closed the
* connection without errors. In the latter case state's close_handler
* is called.
*/
void (*read)(nxt_thread_t *thr, void *obj,
void *data);
ssize_t (*recvbuf)(nxt_event_conn_t *c, nxt_buf_t *b);
ssize_t (*recv)(nxt_event_conn_t *c, void *buf,
size_t size, nxt_uint_t flags);
/*
* The write() is an interface to write a buffer chain with a given rate
* limit. It calls write_chunk() in a cycle and handles write event timer.
*/
void (*write)(nxt_thread_t *thr, void *obj,
void *data);
/*
* The write_chunk() interface writes a buffer chain with a given limit
* and toggles write event. SSL/TLS libraries' write_chunk() interface
* buffers data and calls the library specific send() interface to write
* the buffered data eventually.
*/
ssize_t (*write_chunk)(nxt_thread_t *thr,
nxt_event_conn_t *c, nxt_buf_t *b,
size_t limit);
/*
* The sendbuf() is an interface for OS-specific sendfile
* implementations or simple writev().
*/
ssize_t (*sendbuf)(nxt_event_conn_t *c, nxt_buf_t *b,
size_t limit);
/*
* The writev() is an interface to write several nxt_iobuf_t buffers.
*/
ssize_t (*writev)(nxt_event_conn_t *c,
nxt_iobuf_t *iob, nxt_uint_t niob);
/*
* The send() is an interface to write a single buffer. SSL/TLS
* libraries' send() interface handles also the libraries' errors.
*/
ssize_t (*send)(nxt_event_conn_t *c, void *buf,
size_t size);
void (*shutdown)(nxt_thread_t *thr, void *obj,
void *data);
} nxt_event_conn_io_t;
struct nxt_event_conn_s {
/*
* Must be the first field, since nxt_event_fd_t
* and nxt_event_conn_t are used interchangeably.
*/
nxt_event_fd_t socket;
nxt_buf_t *read;
const nxt_event_conn_state_t *read_state;
nxt_work_queue_t *read_work_queue;
nxt_event_timer_t read_timer;
nxt_buf_t *write;
const nxt_event_conn_state_t *write_state;
nxt_work_queue_t *write_work_queue;
nxt_event_write_rate_t *rate;
nxt_event_timer_t write_timer;
nxt_off_t sent;
uint32_t max_chunk;
uint32_t nbytes;
nxt_event_conn_io_t *io;
#if (NXT_SSLTLS || NXT_THREADS)
/* SunC does not support "zero-sized struct/union". */
union {
#if (NXT_SSLTLS)
void *ssltls;
#endif
#if (NXT_THREADS)
nxt_thread_pool_t *thread_pool;
#endif
} u;
#endif
nxt_mem_pool_t *mem_pool;
nxt_log_t log;
nxt_listen_socket_t *listen;
nxt_sockaddr_t *remote;
nxt_sockaddr_t *local;
const char *action;
uint8_t peek;
uint8_t blocked; /* 1 bit */
uint8_t delayed; /* 1 bit */
#define NXT_CONN_SENDFILE_OFF 0
#define NXT_CONN_SENDFILE_ON 1
#define NXT_CONN_SENDFILE_UNSET 3
uint8_t sendfile; /* 2 bits */
uint8_t tcp_nodelay; /* 1 bit */
nxt_queue_link_t link;
};
/*
* The nxt_event_conn_listen_t is separated from nxt_listen_socket_t
* because nxt_listen_socket_t is one per process whilst each worker
* thread uses own nxt_event_conn_listen_t.
*/
typedef struct {
/* Must be the first field. */
nxt_event_fd_t socket;
uint32_t ready;
uint32_t batch;
/* An accept() interface is cached to minimize memory accesses. */
void (*accept)(nxt_thread_t *thr, void *obj,
void *data);
nxt_listen_socket_t *listen;
nxt_event_timer_t timer;
nxt_queue_link_t link;
} nxt_event_conn_listen_t;
#define \
nxt_event_conn_io_handle(thr, wq, handler, c, data) \
do { \
if (thr->engine->batch != 0) { \
nxt_thread_work_queue_add(thr, wq, handler, c, data, thr->log); \
\
} else { \
handler(thr, c, data); \
} \
} while (0)
#define \
nxt_event_conn_timer_init(ev, c, wq) \
do { \
(ev)->work_queue = (wq); \
(ev)->log = &(c)->log; \
(ev)->precision = NXT_EVENT_TIMER_DEFAULT_PRECISION; \
nxt_event_timer_ident((ev), (c)->socket.fd); \
} while (0)
#define \
nxt_event_read_timer_conn(ev) \
nxt_event_timer_data(ev, nxt_event_conn_t, read_timer)
#define \
nxt_event_write_timer_conn(ev) \
nxt_event_timer_data(ev, nxt_event_conn_t, write_timer)
#if (NXT_HAVE_UNIX_DOMAIN)
#define \
nxt_event_conn_tcp_nodelay_on(c) \
do { \
nxt_int_t ret; \
\
if ((c)->remote->u.sockaddr.sa_family != AF_UNIX) { \
ret = nxt_socket_setsockopt((c)->socket.fd, IPPROTO_TCP, \
TCP_NODELAY, 1); \
\
(c)->tcp_nodelay = (ret == NXT_OK); \
} \
} while (0)
#else
#define \
nxt_event_conn_tcp_nodelay_on(c) \
do { \
nxt_int_t ret; \
\
ret = nxt_socket_setsockopt((c)->socket.fd, IPPROTO_TCP, \
TCP_NODELAY, 1); \
\
(c)->tcp_nodelay = (ret == NXT_OK); \
} while (0)
#endif
NXT_EXPORT nxt_event_conn_t *nxt_event_conn_create(nxt_mem_pool_t *mp,
nxt_log_t *log);
void nxt_event_conn_io_shutdown(nxt_thread_t *thr, void *obj,
void *data);
NXT_EXPORT void nxt_event_conn_close(nxt_thread_t *thr, nxt_event_conn_t *c);
NXT_EXPORT void nxt_event_conn_timer(nxt_event_engine_t *engine,
nxt_event_conn_t *c, const nxt_event_conn_state_t *state,
nxt_event_timer_t *tev);
NXT_EXPORT void nxt_event_conn_work_queue_set(nxt_event_conn_t *c,
nxt_work_queue_t *wq);
NXT_EXPORT void nxt_event_conn_connect(nxt_thread_t *thr, nxt_event_conn_t *c);
void nxt_event_conn_batch_socket(nxt_thread_t *thr, void *obj,
void *data);
void nxt_event_conn_io_connect(nxt_thread_t *thr, void *obj,
void *data);
nxt_int_t nxt_event_conn_socket(nxt_thread_t *thr,
nxt_event_conn_t *c);
void nxt_event_conn_connect_test(nxt_thread_t *thr, void *obj,
void *data);
void nxt_event_conn_connect_error(nxt_thread_t *thr, void *obj,
void *data);
NXT_EXPORT nxt_int_t nxt_event_conn_listen(nxt_thread_t *thr,
nxt_listen_socket_t *ls);
void nxt_event_conn_io_accept(nxt_thread_t *thr, void *obj,
void *data);
NXT_EXPORT void nxt_event_conn_accept(nxt_thread_t *thr,
nxt_event_conn_listen_t *cls, nxt_event_conn_t *c);
void nxt_event_conn_accept_error(nxt_thread_t *thr,
nxt_event_conn_listen_t *cls, const char *accept_syscall, nxt_err_t err);
NXT_EXPORT void nxt_event_conn_read(nxt_thread_t *thr, nxt_event_conn_t *c);
void nxt_event_conn_io_read(nxt_thread_t *thr, void *obj,
void *data);
ssize_t nxt_event_conn_io_recvbuf(nxt_event_conn_t *c, nxt_buf_t *b);
ssize_t nxt_event_conn_io_recv(nxt_event_conn_t *c, void *buf,
size_t size, nxt_uint_t flags);
NXT_EXPORT void nxt_event_conn_write(nxt_thread_t *thr, nxt_event_conn_t *c);
size_t nxt_event_conn_write_limit(nxt_event_conn_t *c);
nxt_bool_t nxt_event_conn_write_delayed(nxt_event_engine_t *engine,
nxt_event_conn_t *c, size_t sent);
void nxt_event_conn_io_write(nxt_thread_t *thr, void *obj,
void *data);
ssize_t nxt_event_conn_io_write_chunk(nxt_thread_t *thr,
nxt_event_conn_t *c, nxt_buf_t *b, size_t limit);
ssize_t nxt_event_conn_io_writev(nxt_event_conn_t *c,
nxt_iobuf_t *iob, nxt_uint_t niob);
ssize_t nxt_event_conn_io_send(nxt_event_conn_t *c, void *buf,
size_t size);
NXT_EXPORT void nxt_event_conn_job_sendfile(nxt_thread_t *thr,
nxt_event_conn_t *c);
#define \
nxt_event_conn_connect_enqueue(thr, c) \
nxt_thread_work_queue_add(thr, &thr->engine->socket_work_queue, \
nxt_event_conn_batch_socket, \
c, c->socket.data, c->socket.log)
#define \
nxt_event_conn_read_enqueue(thr, c) \
do { \
c->socket.read_work_queue = &thr->engine->read_work_queue; \
\
nxt_thread_work_queue_add(thr, &thr->engine->read_work_queue, \
c->io->read, c, c->socket.data, \
c->socket.log); \
} while (0)
#define \
nxt_event_conn_write_enqueue(thr, c) \
do { \
c->socket.write_work_queue = &thr->engine->write_work_queue; \
\
nxt_thread_work_queue_add(thr, &thr->engine->write_work_queue, \
c->io->write, c, c->socket.data, \
c->socket.log); \
} while (0)
extern nxt_event_conn_io_t nxt_unix_event_conn_io;
typedef struct {
/*
* Client and peer connections are not embedded because already
* existent connections can be switched to the event connection proxy.
*/
nxt_event_conn_t *client;
nxt_event_conn_t *peer;
nxt_buf_t *client_buffer;
nxt_buf_t *peer_buffer;
size_t client_buffer_size;
size_t peer_buffer_size;
nxt_msec_t client_wait_timeout;
nxt_msec_t connect_timeout;
nxt_msec_t reconnect_timeout;
nxt_msec_t peer_wait_timeout;
nxt_msec_t client_write_timeout;
nxt_msec_t peer_write_timeout;
uint8_t connected; /* 1 bit */
uint8_t delayed; /* 1 bit */
uint8_t retries; /* 8 bits */
nxt_work_handler_t completion_handler;
} nxt_event_conn_proxy_t;
NXT_EXPORT nxt_event_conn_proxy_t *nxt_event_conn_proxy_create(
nxt_event_conn_t *c);
NXT_EXPORT void nxt_event_conn_proxy(nxt_event_conn_proxy_t *p);
#endif /* _NXT_EVENT_CONN_H_INCLUDED_ */