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author | Andrew Clayton <a.clayton@nginx.com> | 2024-02-29 15:32:00 +0000 |
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committer | Andrew Clayton <a.clayton@nginx.com> | 2024-03-09 00:42:27 +0000 |
commit | 0b5223e1cda35addb1e3e1b8a6d0601b2ee9bab6 (patch) | |
tree | 928ada6dbe97b91a03a4759de03d9dd095963e42 | |
parent | 1dcb5383319a2e41969234d838a20f6a4316334e (diff) | |
download | unit-0b5223e1cda35addb1e3e1b8a6d0601b2ee9bab6.tar.gz unit-0b5223e1cda35addb1e3e1b8a6d0601b2ee9bab6.tar.bz2 |
Disable strict-aliasing in clang by default
Aliasing is essentially when you access the same memory via different
types.
If the compiler knows this doesn't happen it can make some
optimisations.
There is however code in Unit, for example in the wasm language module
and the websocket code that may fall foul of strict-aliasing rules.
(For the wasm module I explicitly disable it there)
In auto/cc/test for GCC we have
NXT_CFLAGS="$NXT_CFLAGS -O"
...
# -O2 enables -fstrict-aliasing and -fstrict-overflow.
#NXT_CFLAGS="$NXT_CFLAGS -O2"
#NXT_CFLAGS="$NXT_CFLAGS -Wno-strict-aliasing"
So with GCC by default we effectively compile with -fno-strict-aliasing.
For clang we have this
NXT_CFLAGS="$NXT_CFLAGS -O"
...
#NXT_CFLAGS="$NXT_CFLAGS -O2"
...
NXT_CFLAGS="$NXT_CFLAGS -fstrict-aliasing"
(In _clang_, -fstrict-aliasing is always enabled by default)
So in clang we always build with -fstrict-aliasing. I don't think this
is the best idea, building with something as fundamental as this
disabled in one compiler and enabled in another.
This patch adjusts the Clang side of things to match that of GCC. I.e
compile with -fno-strict-aliasing. It also explicitly sets
-fno-strict-aliasing for GCC, which is what we were getting anyway but
lets be explicit about it.
Cc: Dan Callahan <d.callahan@f5.com>
Reviewed-by: Alejandro Colomar <alx@kernel.org>
Signed-off-by: Andrew Clayton <a.clayton@nginx.com>
-rw-r--r-- | auto/cc/test | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/auto/cc/test b/auto/cc/test index 8c9f2fc1..10588dac 100644 --- a/auto/cc/test +++ b/auto/cc/test @@ -79,7 +79,7 @@ case $NXT_CC_NAME in # -O2 enables -fstrict-aliasing and -fstrict-overflow. #NXT_CFLAGS="$NXT_CFLAGS -O2" - #NXT_CFLAGS="$NXT_CFLAGS -Wno-strict-aliasing" + NXT_CFLAGS="$NXT_CFLAGS -fno-strict-aliasing" #NXT_CFLAGS="$NXT_CFLAGS -fomit-frame-pointer" #NXT_CFLAGS="$NXT_CFLAGS -momit-leaf-frame-pointer" @@ -116,8 +116,10 @@ case $NXT_CC_NAME in #NXT_CFLAGS="$NXT_CFLAGS -Wshorten-64-to-32" NXT_CFLAGS="$NXT_CFLAGS -Wwrite-strings" #NXT_CFLAGS="$NXT_CFLAGS -O2" + # strict-aliasing is always enabled by default in clang + NXT_CFLAGS="$NXT_CFLAGS -fno-strict-aliasing" + #NXT_CFLAGS="$NXT_CFLAGS -fomit-frame-pointer" - NXT_CFLAGS="$NXT_CFLAGS -fstrict-aliasing" NXT_CFLAGS="$NXT_CFLAGS -Wstrict-overflow=5" NXT_CFLAGS="$NXT_CFLAGS -Wmissing-prototypes" |