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author | Igor Sysoev <igor@sysoev.ru> | 2017-01-17 20:00:00 +0300 |
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committer | Igor Sysoev <igor@sysoev.ru> | 2017-01-17 20:00:00 +0300 |
commit | 16cbf3c076a0aca6d47adaf3f719493674cf2363 (patch) | |
tree | e6530480020f62a2bdbf249988ec3e2a751d3927 /src/nxt_work_queue.c | |
download | unit-16cbf3c076a0aca6d47adaf3f719493674cf2363.tar.gz unit-16cbf3c076a0aca6d47adaf3f719493674cf2363.tar.bz2 |
Initial version.
Diffstat (limited to 'src/nxt_work_queue.c')
-rw-r--r-- | src/nxt_work_queue.c | 610 |
1 files changed, 610 insertions, 0 deletions
diff --git a/src/nxt_work_queue.c b/src/nxt_work_queue.c new file mode 100644 index 00000000..914d6125 --- /dev/null +++ b/src/nxt_work_queue.c @@ -0,0 +1,610 @@ + +/* + * Copyright (C) Igor Sysoev + * Copyright (C) NGINX, Inc. + */ + +#include <nxt_main.h> + + +/* + * Available work items are crucial for overall engine operation, so + * the items are preallocated in two chunks: cache and spare chunks. + * By default each chunk preallocates 409 work items on two or four + * CPU pages depending on platform. If all items in a cache chunk are + * exhausted then a spare chunk becomes a cache chunk, and a new spare + * chunk is allocated. This two-step allocation mitigates low memory + * condition impact on work queue operation. However, if both chunks + * are exhausted then a thread will sleep in reliance on another thread + * frees some memory. However, this may lead to deadlock and probably + * a process should be aborted. This behaviour should be considered as + * abort on program stack exhaustion. + * + * The cache and spare chunks initially are also allocated in two steps: + * a spare chunk is allocated first, then it becomes the cache chunk and + * a new spare chunk is allocated again. + */ + +static void nxt_work_queue_allocate(nxt_work_queue_cache_t *cache, + nxt_thread_spinlock_t *lock); +static void nxt_work_queue_sleep(nxt_thread_spinlock_t *lock); +static nxt_work_queue_t *nxt_thread_current_work_queue(nxt_thread_t *thr); +static nxt_work_handler_t nxt_locked_work_queue_pop_work( + nxt_locked_work_queue_t *lwq, void **obj, void **data, nxt_log_t **log); + + +/* It should be adjusted with the "work_queue_bucket_items" directive. */ +static nxt_uint_t nxt_work_queue_bucket_items = 409; + + +void +nxt_thread_work_queue_create(nxt_thread_t *thr, size_t chunk_size) +{ + nxt_memzero(&thr->work_queue, sizeof(nxt_thread_work_queue_t)); + + nxt_work_queue_name(&thr->work_queue.main, "main"); + nxt_work_queue_name(&thr->work_queue.last, "last"); + + if (chunk_size == 0) { + chunk_size = nxt_work_queue_bucket_items; + } + + /* nxt_work_queue_chunk_t already has one work item. */ + thr->work_queue.cache.chunk_size = chunk_size - 1; + + while (thr->work_queue.cache.next == NULL) { + nxt_work_queue_allocate(&thr->work_queue.cache, NULL); + } +} + + +void +nxt_thread_work_queue_destroy(nxt_thread_t *thr) +{ + nxt_work_queue_chunk_t *chunk, *next; + + for (chunk = thr->work_queue.cache.chunk; chunk; chunk = next) { + next = chunk->next; + nxt_free(chunk); + } +} + + +static void +nxt_work_queue_allocate(nxt_work_queue_cache_t *cache, + nxt_thread_spinlock_t *lock) +{ + size_t size; + nxt_uint_t i, n; + nxt_work_t *work; + nxt_work_queue_chunk_t *chunk; + + n = cache->chunk_size; + size = sizeof(nxt_work_queue_chunk_t) + n * sizeof(nxt_work_t); + + chunk = nxt_malloc(size); + + if (nxt_fast_path(chunk != NULL)) { + + chunk->next = cache->chunk; + cache->chunk = chunk; + work = &chunk->work; + + for (i = 0; i < n; i++) { + work[i].next = &work[i + 1]; + } + + work[i].next = NULL; + work++; + + } else if (cache->spare != NULL) { + + work = NULL; + + } else { + nxt_work_queue_sleep(lock); + return; + } + + cache->next = cache->spare; + cache->spare = work; +} + + +static void +nxt_work_queue_sleep(nxt_thread_spinlock_t *lock) +{ + if (lock != NULL) { + nxt_thread_spin_unlock(lock); + } + + nxt_nanosleep(100 * 1000000); /* 100ms */ + + if (lock != NULL) { + nxt_thread_spin_lock(lock); + } +} + + +/* Add a work to a work queue tail. */ + +void +nxt_thread_work_queue_add(nxt_thread_t *thr, nxt_work_queue_t *wq, + nxt_work_handler_t handler, void *obj, void *data, nxt_log_t *log) +{ + nxt_work_t *work; + + nxt_work_queue_attach(thr, wq); + + for ( ;; ) { + work = thr->work_queue.cache.next; + + if (nxt_fast_path(work != NULL)) { + thr->work_queue.cache.next = work->next; + work->next = NULL; + + work->handler = handler; + work->obj = obj; + work->data = data; + work->log = log; + + if (wq->tail != NULL) { + wq->tail->next = work; + + } else { + wq->head = work; + } + + wq->tail = work; + + return; + } + + nxt_work_queue_allocate(&thr->work_queue.cache, NULL); + } +} + + +/* Push a work to a work queue head. */ + +void +nxt_thread_work_queue_push(nxt_thread_t *thr, nxt_work_queue_t *wq, + nxt_work_handler_t handler, void *obj, void *data, nxt_log_t *log) +{ + nxt_work_t *work; + + nxt_work_queue_attach(thr, wq); + + for ( ;; ) { + work = thr->work_queue.cache.next; + + if (nxt_fast_path(work != NULL)) { + thr->work_queue.cache.next = work->next; + work->next = wq->head; + + work->handler = handler; + work->obj = obj; + work->data = data; + work->log = log; + + wq->head = work; + + if (wq->tail == NULL) { + wq->tail = work; + } + + return; + } + + nxt_work_queue_allocate(&thr->work_queue.cache, NULL); + } +} + + +/* Attach a work queue to a thread work queue. */ + +void +nxt_work_queue_attach(nxt_thread_t *thr, nxt_work_queue_t *wq) +{ + if (wq->next == NULL && wq != thr->work_queue.tail) { + + if (thr->work_queue.tail != NULL) { + thr->work_queue.tail->next = wq; + + } else { + thr->work_queue.head = wq; + } + + thr->work_queue.tail = wq; + } +} + + +/* Pop a work from a thread work queue head. */ + +nxt_work_handler_t +nxt_thread_work_queue_pop(nxt_thread_t *thr, void **obj, void **data, + nxt_log_t **log) +{ + nxt_work_t *work; + nxt_work_queue_t *wq; + + wq = nxt_thread_current_work_queue(thr); + + if (wq != NULL) { + + work = wq->head; + + if (work != NULL) { + wq->head = work->next; + + if (work->next == NULL) { + wq->tail = NULL; + } + + *obj = work->obj; + nxt_prefetch(*obj); + *data = work->data; + nxt_prefetch(*data); + + work->next = thr->work_queue.cache.next; + thr->work_queue.cache.next = work; + + *log = work->log; + +#if (NXT_DEBUG) + + if (work->handler == NULL) { + nxt_log_alert(thr->log, "null work handler"); + nxt_abort(); + } + +#endif + + return work->handler; + } + } + + return NULL; +} + + +static nxt_work_queue_t * +nxt_thread_current_work_queue(nxt_thread_t *thr) +{ + nxt_work_queue_t *wq, *next; + + for (wq = thr->work_queue.head; wq != NULL; wq = next) { + + if (wq->head != NULL) { + nxt_log_debug(thr->log, "work queue: %s", wq->name); + return wq; + } + + /* Detach empty work queue. */ + next = wq->next; + wq->next = NULL; + thr->work_queue.head = next; + } + + thr->work_queue.tail = NULL; + + return NULL; +} + + +/* Drop a work with specified data from a thread work queue. */ + +void +nxt_thread_work_queue_drop(nxt_thread_t *thr, void *data) +{ + nxt_work_t *work, *prev, *next, **link; + nxt_work_queue_t *wq; + + for (wq = thr->work_queue.head; wq != NULL; wq = wq->next) { + + prev = NULL; + link = &wq->head; + + for (work = wq->head; work != NULL; work = next) { + + next = work->next; + + if (data != work->obj) { + prev = work; + link = &work->next; + + } else { + if (next == NULL) { + wq->tail = prev; + } + + nxt_log_debug(thr->log, "work queue drop"); + + *link = next; + + work->next = thr->work_queue.cache.next; + thr->work_queue.cache.next = work; + } + } + } +} + + +/* Add a work to the thread last work queue's tail. */ + +void +nxt_thread_last_work_queue_add(nxt_thread_t *thr, nxt_work_handler_t handler, + void *obj, void *data, nxt_log_t *log) +{ + nxt_work_t *work; + + for ( ;; ) { + work = thr->work_queue.cache.next; + + if (nxt_fast_path(work != NULL)) { + thr->work_queue.cache.next = work->next; + work->next = NULL; + + work->handler = handler; + work->obj = obj; + work->data = data; + work->log = log; + + if (thr->work_queue.last.tail != NULL) { + thr->work_queue.last.tail->next = work; + + } else { + thr->work_queue.last.head = work; + } + + thr->work_queue.last.tail = work; + + return; + } + + nxt_work_queue_allocate(&thr->work_queue.cache, NULL); + } +} + + +/* Pop a work from the thread last work queue's head. */ + +nxt_work_handler_t +nxt_thread_last_work_queue_pop(nxt_thread_t *thr, void **obj, void **data, + nxt_log_t **log) +{ + nxt_work_t *work; + + work = thr->work_queue.last.head; + + if (work != NULL) { + nxt_log_debug(thr->log, "work queue: %s", thr->work_queue.last.name); + + thr->work_queue.last.head = work->next; + + if (work->next == NULL) { + thr->work_queue.last.tail = NULL; + } + + *obj = work->obj; + nxt_prefetch(*obj); + *data = work->data; + nxt_prefetch(*data); + + work->next = thr->work_queue.cache.next; + thr->work_queue.cache.next = work; + + *log = work->log; + +#if (NXT_DEBUG) + + if (work->handler == NULL) { + nxt_log_alert(thr->log, "null work handler"); + nxt_abort(); + } + +#endif + + return work->handler; + } + + return NULL; +} + + +void +nxt_work_queue_destroy(nxt_work_queue_t *wq) +{ + nxt_thread_t *thr; + nxt_work_queue_t *q; + + thr = nxt_thread(); + + /* Detach from a thread work queue. */ + + if (thr->work_queue.head == wq) { + thr->work_queue.head = wq->next; + q = NULL; + goto found; + } + + for (q = thr->work_queue.head; q != NULL; q = q->next) { + if (q->next == wq) { + q->next = wq->next; + goto found; + } + } + + return; + +found: + + if (thr->work_queue.tail == wq) { + thr->work_queue.tail = q; + } + + /* Move all queue's works to a thread work queue cache. */ + + if (wq->tail != NULL) { + wq->tail->next = thr->work_queue.cache.next; + } + + if (wq->head != NULL) { + thr->work_queue.cache.next = wq->head; + } +} + + +/* Locked work queue operations. */ + +void +nxt_locked_work_queue_create(nxt_locked_work_queue_t *lwq, size_t chunk_size) +{ + nxt_memzero(lwq, sizeof(nxt_locked_work_queue_t)); + + if (chunk_size == 0) { + chunk_size = nxt_work_queue_bucket_items; + } + + lwq->cache.chunk_size = chunk_size; + + while (lwq->cache.next == NULL) { + nxt_work_queue_allocate(&lwq->cache, NULL); + } +} + + +void +nxt_locked_work_queue_destroy(nxt_locked_work_queue_t *lwq) +{ + nxt_work_queue_chunk_t *chunk, *next; + + for (chunk = lwq->cache.chunk; chunk; chunk = next) { + next = chunk->next; + nxt_free(chunk); + } +} + + +/* Add a work to a locked work queue tail. */ + +void +nxt_locked_work_queue_add(nxt_locked_work_queue_t *lwq, + nxt_work_handler_t handler, void *obj, void *data, nxt_log_t *log) +{ + nxt_work_t *work; + + nxt_thread_spin_lock(&lwq->lock); + + for ( ;; ) { + work = lwq->cache.next; + + if (nxt_fast_path(work != NULL)) { + lwq->cache.next = work->next; + + work->next = NULL; + work->handler = handler; + work->obj = obj; + work->data = data; + work->log = log; + + if (lwq->tail != NULL) { + lwq->tail->next = work; + + } else { + lwq->head = work; + } + + lwq->tail = work; + + break; + } + + nxt_work_queue_allocate(&lwq->cache, &lwq->lock); + } + + nxt_thread_spin_unlock(&lwq->lock); +} + + +/* Pop a work from a locked work queue head. */ + +nxt_work_handler_t +nxt_locked_work_queue_pop(nxt_locked_work_queue_t *lwq, void **obj, + void **data, nxt_log_t **log) +{ + nxt_work_handler_t handler; + + nxt_thread_spin_lock(&lwq->lock); + + handler = nxt_locked_work_queue_pop_work(lwq, obj, data, log); + + nxt_thread_spin_unlock(&lwq->lock); + + return handler; +} + + +static nxt_work_handler_t +nxt_locked_work_queue_pop_work(nxt_locked_work_queue_t *lwq, void **obj, + void **data, nxt_log_t **log) +{ + nxt_work_t *work; + + work = lwq->head; + + if (work == NULL) { + return NULL; + } + + *obj = work->obj; + nxt_prefetch(*obj); + *data = work->data; + nxt_prefetch(*data); + + lwq->head = work->next; + + if (work->next == NULL) { + lwq->tail = NULL; + } + + work->next = lwq->cache.next; + lwq->cache.next = work; + + *log = work->log; + + return work->handler; +} + + +/* Move all works from a locked work queue to a usual work queue. */ + +void +nxt_locked_work_queue_move(nxt_thread_t *thr, nxt_locked_work_queue_t *lwq, + nxt_work_queue_t *wq) +{ + void *obj, *data; + nxt_log_t *log; + nxt_work_handler_t handler; + + /* Locked work queue head can be tested without a lock. */ + + if (nxt_fast_path(lwq->head == NULL)) { + return; + } + + nxt_thread_spin_lock(&lwq->lock); + + for ( ;; ) { + handler = nxt_locked_work_queue_pop_work(lwq, &obj, &data, &log); + + if (handler == NULL) { + break; + } + + nxt_thread_work_queue_add(thr, wq, handler, obj, data, log); + } + + nxt_thread_spin_unlock(&lwq->lock); +} |