/* * Copyright (C) Igor Sysoev * Copyright (C) NGINX, Inc. */ #include nxt_conn_io_t nxt_unix_conn_io = { nxt_conn_io_connect, nxt_conn_io_accept, nxt_conn_io_read, nxt_conn_io_recvbuf, nxt_conn_io_recv, nxt_conn_io_write, nxt_event_conn_io_write_chunk, #if (NXT_HAVE_LINUX_SENDFILE) nxt_linux_event_conn_io_sendfile, #elif (NXT_HAVE_FREEBSD_SENDFILE) nxt_freebsd_event_conn_io_sendfile, #elif (NXT_HAVE_MACOSX_SENDFILE) nxt_macosx_event_conn_io_sendfile, #elif (NXT_HAVE_SOLARIS_SENDFILEV) nxt_solaris_event_conn_io_sendfilev, #elif (NXT_HAVE_AIX_SEND_FILE) nxt_aix_event_conn_io_send_file, #elif (NXT_HAVE_HPUX_SENDFILE) nxt_hpux_event_conn_io_sendfile, #else nxt_event_conn_io_sendbuf, #endif nxt_event_conn_io_writev, nxt_event_conn_io_send, nxt_conn_io_shutdown, }; nxt_conn_t * nxt_conn_create(nxt_mp_t *mp, nxt_task_t *task) { nxt_conn_t *c; nxt_thread_t *thr; c = nxt_mp_zget(mp, sizeof(nxt_conn_t)); if (nxt_slow_path(c == NULL)) { return NULL; } c->mem_pool = mp; c->socket.fd = -1; c->socket.log = &c->log; c->log = *task->log; /* The while loop skips possible uint32_t overflow. */ while (c->log.ident == 0) { c->log.ident = nxt_task_next_ident(); } thr = nxt_thread(); thr->engine->connections++; c->task.thread = thr; c->task.log = &c->log; c->task.ident = c->log.ident; c->socket.task = &c->task; c->read_timer.task = &c->task; c->write_timer.task = &c->task; c->io = thr->engine->event.io; c->max_chunk = NXT_INT32_T_MAX; c->sendfile = NXT_CONN_SENDFILE_UNSET; c->socket.read_work_queue = &thr->engine->fast_work_queue; c->socket.write_work_queue = &thr->engine->fast_work_queue; nxt_conn_timer_init(&c->read_timer, c, c->socket.read_work_queue); nxt_conn_timer_init(&c->write_timer, c, c->socket.write_work_queue); nxt_log_debug(&c->log, "connections: %uD", thr->engine->connections); return c; } void nxt_conn_io_shutdown(nxt_task_t *task, void *obj, void *data) { int ret; socklen_t len; nxt_conn_t *c; struct linger linger; c = obj; nxt_debug(task, "event conn shutdown"); if (c->socket.timedout) { /* * Resetting of timed out connection on close * releases kernel memory associated with socket. * This also causes sending TCP/IP RST to a peer. */ linger.l_onoff = 1; linger.l_linger = 0; len = sizeof(struct linger); ret = setsockopt(c->socket.fd, SOL_SOCKET, SO_LINGER, &linger, len); if (nxt_slow_path(ret != 0)) { nxt_log(task, NXT_LOG_CRIT, "setsockopt(%d, SO_LINGER) failed %E", c->socket.fd, nxt_socket_errno); } } c->write_state->close_handler(task, c, data); } void nxt_conn_timer(nxt_event_engine_t *engine, nxt_conn_t *c, const nxt_conn_state_t *state, nxt_timer_t *timer) { nxt_msec_t value; if (state->timer_value != NULL) { value = state->timer_value(c, state->timer_data); if (value != 0) { timer->handler = state->timer_handler; nxt_timer_add(engine, timer, value); } } } void nxt_conn_work_queue_set(nxt_conn_t *c, nxt_work_queue_t *wq) { c->read_work_queue = wq; c->write_work_queue = wq; c->read_timer.work_queue = wq; c->write_timer.work_queue = wq; }